At the mountains of madness - By H. P. Lovecraft Page 0,2

into a comforting status quo—one which the protagonists frantically scrabble to preserve. By contrast, Lovecraft’s horror is not one of intrusion but of realization. The world has always been implacably bleak; the horror lies in our acknowledging that fact. It is the sheer truth of this universe, concretized in the existence of its monstrous inhabitants, which explains why Lovecraft’s protagonists are so unheroic: there is no muscular intervention that can save the day. All we can do—as the narrator and Danforth do in the Antarctic mountains—is turn and run.

Mountains makes it uniquely plain that Lovecraft’s interest in the weird subordinates the bagatelles of simple “events.” In narrative terms, the story is astonishingly straightforward, and such “revelations” as it contains are telegraphed fairly clearly. In place of narrative intricacies, we are treated to an astonishing several-page description of the Old Ones that are dug up from under the ice, creatures which mock the Linnaean schema and the preconceptions of history. In this obsessive act of description, Lovecraft deploys the childish passion for making up monsters to depict a scientific methodology presiding over the collapse of its own predicates.

This is taxonomy as horror.

2. THE GREAT WAR AND THE (UN)REMEMBERED TENTACULAR

The psychotic chimerism of Lovecraft’s monsters is well known—his creatures are described by reference to gorillas and octopuses, to fungi and insects, to starfish and barrels and beetles and rotting cadavers in endless combination. As often as not, they are described as “undescribable.” This is more than sheer teratological exuberance, however: it is an assault on conventional reality. Usually, this impossible physiology is barely glimpsed, by characters who sensibly flee the scene. It is in At the Mountains of Madness that, uniquely in Lovecraft’s canon, one of his monsters actually submits to the scientist’s gaze (and the vivisector’s scalpel).

The specifics of this grotesquerie were, in the day, utterly new to the genre. Lovecraft resides radically outside any folk tradition: this is not the modernizing of the familiar vampire or werewolf (or garuda or rusalka or any other such traditional bugbear). Lovecraft’s pantheon and bestiary are absolutely sui generis. There have never been any fireside stories of these creatures; we have neither heard of nor seen anything like them before. This astonishing novelty is one of the most intriguing and important things that can be noted about Lovecraft, and about the tradition of weird fiction in general.

Crudely, one might point to the early twentieth century’s sudden literary proliferation of the tentacle, a limb type largely missing from western mythology, as symptomatic of this sea change in the conceptualization of monsters. There are partial precursors in some of H. G. Wells’s creatures and in the cowled hunter of M. R. James’s story “Count Magnus,” and later superb examples in the works of William Hope Hodgson, E. H. Visiak, and others. Of these writers, however, Lovecraft remains utterly preeminent.

It is impossible to overstate the importance of this shift to new imaginary fauna, and of the change it brought about in fiction of the fantastic. To understand the efflorescence of what must be thought of as a “revolutionary monstrous” (and without understating the originality or genius of Lovecraft and his contemporaries), it must be understood as a phenomenon of its time.

The fantastic has always borrowed enthusiastically from premodern folklore, fairy tales, and myth, of course. Fantasy as a genre is a modern literature, however, born primarily out of the Gothic, a kind of bad conscience of the burgeoning “instrumental rationality” of capitalist modernity. “The dream of reason,” as José Monleón persuasively points out (quoting the title of Goya’s famous picture), “brings forth monsters.” 4 In essence, for fantasy to be fantasy, to break down the barriers that were keeping the irrational at bay, society first had to construct those barriers and thoroughly embrace the supposedly “rational.”

Yet at the beginning of the twentieth century, belief in the rational suffered a massive blow on the charnel fields of the First World War. Here were the rational, modern, capitalist powers, expressing their supposedly rational interests with an eruption of mechanized human butchery unprecedented in history. The scale of the psychic and cultural trauma of the First World War is vast—perhaps even “undescribable.” The war smashed apart the complacencies of “rationality” and uncovered the irrationality at the heart of the modern world with a savagery that eclipsed any fantasist’s nightmares. How, then, could the genre known as fantasy present anything that could compare with such horror? Certainly, its stock of werewolves and effete vampires were utterly inadequate to the task.

Fantasy responded