Keys to the Demon Prison Page 0,3

their own. They had never even heard of the Society of the Evening Star. Kendra, Seth, and maybe Grandma and Grandpa Sorenson were the ones to blame. The abduction had to be in retaliation for Navarog's failure at Wyrmroost. The thought of her beloved parents paying for her decisions made Kendra want to scream her way to insanity.

To combat the grief, Kendra usually let it flare into hatred, a fiery coal bed of wrath that grew hotter over time, fueled by fear and fanned by guilt. Almost all of that hate was directed toward a single individual: the Sphinx.

It was the Sphinx who had waged war on the preserves for magical creatures, trying to steal the five secret artifacts that together could open the demon prison Zzyzx. It was the Sphinx who had introduced her to Gavin, a cute guy and a good friend who had turned out to be a scheming, demonic dragon. It was the Sphinx who had initiated the shadow plague, which had led to the death of Lena. It was the Sphinx who had kidnapped her and forced Kendra to use the Oculus, an artifact with amazing powers of sight that had almost devoured her mind. And it was the Sphinx who was still out there, unpunished, with her parents under his control, plotting further mischief that could lead to the opening of Zzyzx and the end of the world.

At least now she was an active part of the effort to deal the Sphinx a major blow and hopefully help Warren and her parents in the process. After months of wait and worry, it felt good to be doing something, even if it was dangerous. Under tutelage from Tanu, Coulter, and occasionally Vanessa, she and Seth had trained with swords, bows, and other weapons over the past few months, so she felt more empowered than ever. Nevertheless, although she and Seth were now both full-fledged Knights of the Dawn, she had been surprised when Grandpa, as Captain of the Knights, had included them on such a risky mission. In the end, the essential roles their abilities had played on past assignments had won out. Their presence underscored the desperate need for success.

Kendra yawned, trying to get her ears to pop. The plane was descending. Trask unbuckled his seat belt, rose, and retrieved Seth from the cockpit. As Seth found a seat, Trask stood at the front of the cabin to address everyone.

"We'll be landing in about fifteen minutes," he announced. "I've set up several spells to prevent outside eyes and ears from spying. The magic should divert anything short of the Oculus. Now would be an appropriate time to review our mission."

Trask paused, brooding eyes roving the cabin. He cleared his throat. "Most of us have worked together before, so we'll skip introductions, except for Vincent, who is a new face to some of us, though not to me."

"I'm Vincent," the Filipino man said, half rising from his seat. "I'll be your guide at Obsidian Waste. Over the past ten years, I have spent several months there."

"How do we know you're not a monster in disguise?" Seth asked bluntly.

Vincent gave a weak chuckle. "I know we've all been dealing with unprecedented betrayals lately. The Knights of the Dawn have never seen infiltration and upheaval like the past year has provided. But as Trask can attest, I'm a Knight to the core, have been since my teenage years, when my parents were murdered by the Society."

"Trust has been running thin lately," Trask acknowledged, "but I'd let Vincent watch my back any day. Part of the reason this particular group was assembled was because we have been through enough together to trust each other. I have no doubts or hesitations that Vincent belongs in this circle of trust."

Kendra gazed at Vincent. She was glad her brother had spoken up. She wanted to believe Trask. But what if Trask himself was a traitor, patiently waiting for that vital, heartbreaking opportunity? Probably not. But Kendra had learned that "probably" wasn't always good enough. From now on, she wanted to be ready for anything.

"Our object is to retrieve the Translocator," Trask continued. "I have withheld some of the specifics until now. We believe we understand how the artifact functions. If our intelligence is correct, the device can transport an individual to anyplace he or she has visited previously."

Elise raised a hand. "Can it take passengers?"

Trask gave a nod. "Thanks to Vanessa and Coulter, we understand it can transport up to three